Active Soul is a soul item that grants the user an active ability with cooldown. This ability can be used by clicking on the item or pressing the corresponding number for the item slot on the keyboard. Each player can carry up to two active souls. While passive souls can occupy an active soul's spot, the active souls cannot inhabit a passive slot. There are currently not enough active souls to fill all active slots of a full group, so having one active and three passive, or even four passive, is nothing unusual.
Each active soul is better suited to one or two classes but there are no restriction on the items like the Impossible Bosses WC3.
Active Souls List (notation of x / xx / xxx refers to having base / upgrade / upgradex2 of the soul):
|Alchemist Soul||Restores 10/20/30 life and 0.2/0.3/0.4 mana per second. On use restores 30/45/60% life and mana.|
|Elusive Soul||Rush towards a far off point at an incredible speed. Has a long cast range and 60/45/30 seconds cooldown.|
|Nayru's Love||Protect yourself or an ally, reducing all damage taken by 80% for 8 seconds. Has a 80/60/40 seconds cooldown. Can be used without interrupting an ability cast.|
|Pandemonium's Void||Create a high damage void at target location that will deal 750/1125/1500 damage over 4s. The void can hurt allies as well! Can only be used once per bossfight.|
|Resourceful Soul||Increase the rate your abilities cooldown by 100/150/200% for 10 seconds, however damage you deal will be lowered by 50% for 35 seconds.|
|Saint's Soul||Sacrifice your life to revive all fallen allies with 20/60/100% health. Has a 4s cast time. Can only be used once per bossfight.|
|Selia's Will||Unleash an ice lance, dealing 100/150/200 magic damage to enemies in a line. Enemies hit will be slowed by 40/50/60% for 5 seconds.|
|Sinner's Soul||Summon a shadow that has a high priority to be targeted by boss abilities and attacks. When the shadow dies, it will deal 150 damage to enemies in a large area. Lasts 6.5 seconds and has a 60/50/40s cooldown.|