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Belthazar, Lord of Flame
Belthazar-Lord-of-Flames
Unit
Hit point

Easy: 14000
Normal: ???
Hard+: 22000

Difficulty

Star-Red-1

Unlock

Any Difficulty

Offence
Attack type

Small area projectile

Attack damage

200

Movement
Type

Immobile (Teleport)

"Beware... I live..."
  1. 100%: gains 1% energy/second and 1% energy per 200 damage dealt to heroes.
  2. 60%: gains teleport that moves short distances over 1 second.
  3. 20%: gains MOLTENARMOR.
  4. 0%: gains and casts FINALBREATH.

Lava deals 400 damage/second.

Moves Edit

Basic attack shoots a small projectile that impacts for 200 damage.

FLAMEBURST Edit

Emits fire missiles at random angles from Belthazar that deal 600 damage.

FIREBALL Edit

Shoots an orb that explodes in a large area for 3000 damage and leaves lava for 4 seconds.

FLAMETURBINE Edit

Conjures an outer circle middle and inner circle closer to Belthazar of 3 fireballs each that pierce and deal 750 damage. Circles rotate in place and last 5 seconds.

MOLTENFUSE Edit

Marks a random hero that explodes 3 seconds later for 1000 damage, 1 second knockup and emits fire missiles that deal 600 damage.

MOLTENBURST Edit

Counter (1.5s cast)

Rains down three rounds of lava that impact after 1 second for 750 damage and leave lava for 3 seconds.

HELLFIRE Edit

Counter (4.5s channel)

Conjures a beam of fire chasing a hero that deals 800 damage/second and leaves lava for 10 seconds.

HELIOS Edit

Channels flames forward that deals 1500 damage/second and rotates by 270° over the duration.

MOLTENARMOR Edit

Passively counters attackers with a lava projectile that impacts for 750 damage and leaves lava for 4 seconds, short cooldown.

FINALBREATH Edit

Only cast on death, expand explosions around Belthazar for fatal damage.

DEVOURINGFLAMES Edit

"Everything shall burn..."
  1. Teleports middle and melts the ground around him for 1000 damage/second. Many harmless fire orbs appear.
  2. Faces a hero and smashes a giant arc in front of him for 1500 damage and igniting orbs. [Normal+: and burns for 750 damage over 5 seconds]
  3. Ignited orbs move away and explode after 2 seconds or on touch for 800 damage and leave lava for 2 seconds. Explosions also ignite orbs nearby causing a chain reaction. Last orbs ignite in place after a few seconds.

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