- 100%: gains 1% energy/second. COLDSAP, HIDDENFROST and BLIZZARD combo into another move, short cooldown.
- 90%: often spawn 1 revenant.
- 60%: gains BLIZZARD.
- 50%: [Hard+: often spawn 2 revenants]
- 20%: Chill heroes permanently. [Normal+: gains 2% energy/second]
Revenants have 50 life and cast FREEZE on random heroes, they spawn at corners from a spirit from Selia. They shatter 1 second after dying into 8 ice missiles that deal 750 damage.
Wolves have 30 life, deal 200 damage and shatter 2 seconds after dying.
Shards have 65 life and block movement.
Shatter kills the shard or wolf and emits 2/3 [Hard+: 3/4] ice missiles from it that deal 750 damage.
Chill slows and deals 500 damage over 10 seconds.
Moves[]
Basic attack shoots 3 frost missiles in a cone that deal 500 damage once.
ICELANCE[]
Bursts a line for 1250 [Hard+: 1500] damage, shatter, emits 16 ice missiles that deal 750 damage and forms 8 shards. [Hard+: shards formed have 300 life]
(Direct hits can easily deal 3000+ total damage due to also getting hit by the ice missiles)
SHARDSTRIKE[]
Bursts 10 shards randomly and below some heroes for 1250 [Hard+: 1500] damage once. [Hard+: bursts ??? shards if SHATTER or HIDDENFROST haven't been cast recently, can hit twice if spaced enough]
WINTERSPIRIT[]
Conjures a spirit that spins a full circle around Selia for 1500 damage, shatter and forms 8 shards at the beginning. [Hard+: forms ??? shards if SHATTER or HIDDENFROST haven't been cast recently]
FROSTMARK[]
Burst 5 shards for 1500 damage and summon 5 wolves in a circle around a hero, the wolves focus him.
BLIZZARDNOVA[]
Conjures expanding circles of hail that deal 2000 damage each.
SHATTER[]
Shatter all shards nearby, then shards far. Requires lots of shards.
HIDDENFROST[]
Counter (1.5s cast)
Transform up to 11 shards into wolves. Requires lots of shards.
COLDSAP[]
Counter (3s channel)
Gains 90% energy and burns 90 energy [Impossible: and deals 1500 damage] to a hero over the duration, changes hero once they have no energy.
BLIZZARD[]
Conjures a giant blizzard in an area for 16 seconds that deals 500 damage/second and 1 second slow. The blizzard can cover a side of the arena or can be on top of Selia.
Trolls[]
FREEZE[]
Counter (5s channel) BUG CANT COUNTER THEM???
Slows a hero. Upon completing freezes him a 150 life ice prison, after 7 seconds frozen he dies. Counter kills the troll.
WONDERLAND[]
- Chill all heroes.
- Conjures 9 ice spirits outside that spin around before diving towards Selia for 1500 damage and shatter.
- They fly back outside in the other angle for 1500 damage and shatter.
- Three of them form lines of shards plus a circle around Selia for 21 shards total.