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Belthazar, Lord of Flame
Belthazar-Lord-of-Flames
Unit
Hit point

Easy: 14000
Normal: 17000
Hard: 22000
Impossible: 24000

Difficulty

Star-Red-1

Unlock

Any Difficulty

Offence
Attack type

Small area projectile

Attack damage

200

Movement
Type

Immobile (Teleport)

"Beware... I live..."
  1. 100%: gains 1% energy/second and 1% energy per 200 damage dealt to heroes.
  2. 60%: gains teleport that moves short distances over 1 second.
  3. 20%: gains MOLTENARMOR.
  4. 0%: gains and casts FINALBREATH.

Lava deals 400 damage/second.

Moves[]

Basic attack shoots a small projectile that impacts for 200 damage.

FLAMEBURST[]

Emits fire missiles at random angles from Belthazar that deal 600 damage.

FIREBALL[]

Shoots an orb that explodes in a large area for 3000 damage and leaves lava for 4 seconds.

FLAMETURBINE[]

Conjures two circles of fireballs around Belthazar: an inner and outer circle, each with three fireballs that pierce and deal 750 damage. The circles rotate in place for 5 seconds. [Hard+: Circles sometimes rotate on a tilted axis.]

MOLTENFUSE[]

Marks a unit or hero with a glowing halo that explodes after 3 seconds. The explosion has a shrapnel effect that deals 1000 damage, 1 second knock-up, and emits fire missiles that deal 600 damage each to surrounding units.

Belthazar prioritizes the highest damage dealer or healer and sometimes summoned units. This ability ignores Taunt status.

MAGMABURST[]

Counter (1.5s cast)

Rains down three rounds of lava that impact after 1 second for 750 damage and leave lava for 3 seconds.

Global cast, however this spell only targets heroes outside 200 range from the boss.

HELLFIRE[]

Counter (4.5s channel)

Conjures a beam of fire chasing a hero that deals 800 damage/second and leaves lava for 10 seconds.

Belthazar prioritizes units with the Taunt status, otherwise the boss will target either the highest damage dealer or healer.

HELIOS[]

Channels a large beam of flames forward that deals 1500 damage/second and rotates by 270° in one direction over the duration.

MOLTENARMOR[]

Retaliates against attacks with a lava projectile that impacts for 750 damage and leaves lava for 4 seconds. The procs have a short cooldown.

FINALBREATH[]

Implodes upon death, casting an explosion that expands around Belthazar, causing near fatal damage. [Normal+: damage is fatal unless mitigated]

DEVOURINGFLAMES[]

"Everything shall burn..."
  1. The boss teleports to the center, creating a lava pool that deals 1000 damage/second, and spawns harmless fire orbs.
  2. Faces the side with the most number of heroes, then smashes a giant arc in front of him dealing 1500 damage and ignites the fire orbs. [Normal+: and burns for 750 damage over 5 seconds]
  3. Ignited orbs burst forth and explode after 2 seconds, or on touch for 800 damage, and leave lava for 2 seconds. Explosions also ignite orbs nearby causing a chain reaction. Last orbs ignite in place after a few seconds.
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