Abilities[]
Ability Details
Raise Skeleton is a ground-targeting spell which summons an uncontrollable skeleton.
Additional Information:
The skeleton will last 3.5 seconds or until it is killed.
Ability Details
Obliterate is a linear ground-targeting area of effect spell.
- Applies spell effects as an area of effect ability.
Ability Details
Unholy Shroud is a self-buff which applies an area of effect buff to allies.
- Applies spell effects as an area of effect ability.
- Increases life regen by 300 health per second.
Ability Details
Charge is a linear dash.
- Increases movement speed for 8s or until damage is taken.
Ability Details
Taunt is a self-targeted buff that attracts the bosses' attention.
Additional Information:
Dragon Knight doesn't need to be in range of the ring to taunt the boss. Taunt can be used to pull the boss towards you and keep him inside the ring.
Ability Details
Mystic Guard is a self-targeting buff.
Ability Details
Counterspell is a single target debuff that cancels bosses' next ability if it is counter-able.
- Applies spell effects as a single target ability.
Additional Information:
There are quite a few counterable spells per boss and they can cast in succession so it's very important to manage your team's counterspells to avoid having to deal with high risk boss abilities.