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Abilities

Life Steal
Cost: 15 Mana
Cooldown: 8 Seconds
Life Steal

Unleash a life orb that will deal 50 damage and restore 360 of your life on impact.


Ability Details

Life Steal is a collision linear skillshot.

Siphon Soul
Cost: 35 Mana
Cooldown: 13 Seconds
Channel:: 3 Seconds
Siphon Soul

Restore 900 life to an ally or deal 210 damage to an enemy and heal 450 over 3s. If cast on an ally, cooldown will be 3s lower.


Ability Details

Siphon Soul is a single target ability that can target both allies and enemies.

Enveloping Darkness
Cost: 75 Mana
Cooldown: 30 Seconds
Cast Time: 0.75 Second
Enveloping Darkness

Immerse an area in darkness dealing 390 magic damage over 2.5s and 300 damage to self. Allies in this area will gain regen, healing 500 over 10s. Can only hit 1 enemy at a time. Prefers highest health.


Ability Details

Enveloping Darkness is a ground targeting area of effect ability that gives a buff to allies and deals damage to enemy units.

Additional Information:

Enveloping Darkness only deals damage to one unit at a time and prefers highest HP unit, so if you cast it under the boss it won't damage the units around him.
Shadow Step
Cost: 10 Mana
Cooldown: 9 Seconds
Shadow Step

Travel through shadows to the position of the target ally and increase movement speed by 100% for 2s.


Ability Details

Shadow Step pass-through linear dash that grants allies it passes through a buff.

Tainted Soul
Cooldown: 20 Seconds
Tainted Soul

Passive: While at full life, life gained from Life Steal or Siphon Soul will go to an ally.

Active: Convert 600 life into 140 mana over 8s.


Ability Details

When at full health, Tainted Soul passively gives the heals from Life Steal.jpg Life Steal and Siphon Soul.jpg Siphon Soul to allies. When activated, Tainted Soul is a self-targeting ability.

Additional Information:

This buff stays on even if Mystic Guard.jpg Mystic Guard is used.
Mystic Guard
Cooldown: 16 Seconds
Mystic Guard

Form a barrier around yourself, preventing damage from being taken for 1.5 seconds.


Ability Details

Mystic Guard is a self-targeting buff.

Counterspell Target
Cost: 20 Mana
Cooldown: 48 Seconds
Counterspell Target

Interrupt: Prevent or stop boss from casting their current ability. An ability is interruptible if boss' active timer is visible.


Ability Details

Counterspell is a single target debuff that cancels bosses' next ability if it is counter-able.

Additional Information:

There are quite a few counterable spells per boss and they can cast in succession so it's very important to manage your team's counterspells to avoid having to deal with high risk boss abilities.

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